Header
       
 
Character Name

Player Name
/
Experience Points

Level

Race

Type

Size

Gender

Background

Banked CP


Stats Weapons Equipment Skills Powers Traits Controlled Notes All
 
Abilities
Ability Scores
Ability Total Base Misc Temp
STR
INST
AGI
FORT
INT
WILL
Show Ability Macros
       
HP
Hit Points

Current

Max
Shields
Current

Max
Healing Thresholds

Current

Max
Initiative
=
Total
+
Init Base

Misc Mod
   
 
Defense
Total
=10

+
Agility
+
Def Train
+
Size Mod
+
Shield Bns
+
Misc Mod
-
Penalty
Speed
Speed

Shift
        Morale Bonus
Total
=
Ment Train
+
Willpower
+
Misc Mod

Resistances
Damage Threshold
Total
=16

+
Fortitude
+
Durability
+
Size Mod
+
Misc Mod
Toughness
Total
=10

+
Strength
+
Def Train
+
Size Mod
+
Misc Mod
Resolve
Total
=10

+
Willpower
+
Ment Train
+
Misc Mod
       

Damage Resistance
Total
=
Fortitude
+
Armor Bns
+
Misc Mod
Shield Armor
Total
Psionic Resistance
Total
=
Willpower
+
Ment Train
+
Psi Lvl
+
Misc Mod

Crippling Wounds

Mobility Action Core Vital Critical
Weapons
Weapons
Weapon 1
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 2
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 3
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 4
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 5
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 6
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 7
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 8
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 9
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Weapon 10
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes

Other Weapons
Weapon Type Accuracy Base Damage Ammunition Range Traits

Total

Weapon

Misc Mod

Strikes

Total

Weapon

Misc Mod
Attack
Notes
Encumbrance/Load
Encumbrance and Load
Weight Carried Load Medium Load Heavy Load Max Load

Currency

Equipment
Equipment

Equipped
Name Cost Weight Quantity Notes

Backpack   /
Name Cost Weight Slots Quantity Notes

Equipment Belt   /
Name Cost Weight Slots Quantity Notes

Equipment Belt   /
Name Cost Weight Slots Quantity Notes

Equipment Belt   /
Name Cost Weight Slots Quantity Notes

Carrying Case   /
Name Cost Weight Slots Quantity Notes

Other

Skills
Skills
Skill Names Max
Ranks
Total
Bonus
Stat Ability
Mod.
Ranks Misc
Mod.
Notes Macro  
Acrobatics = Agi + +
Athletics = Str + +
Computers = Int + +
Defensive Training   = -N/A-     -N/A-   + +
Durability   = -N/A-     -N/A-   + +
Endurance = Fort + +
Influence = Will + +
Leadership/Command = Will + +
Lore = Int + +
Medicine = Int + +
Melee   = -N/A-     -N/A-   + +
Mental Training   = -N/A-     -N/A-   + +
Perception = Inst + +
Pilot = Inst + +
Psionics = Will + +
Ranged   = -N/A-     -N/A-   + +
Science = Int + +
Stealth = Agi + +
Survival = Inst + +
Tactics = Int + +

Psionic Powers
Psionic Powers
Psi Level:
Psionic Discipline Level:
Telepathy:       Telekinesis:       Cloaking:       Augmentation:
Temporal:       Energy:       Pyromancy:
Manifestation Bonus:
Overload:
Energy Fatigue:
Recover:


Power 1
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 2
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 3
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 4
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 5
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 6
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 7
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 8
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 9
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Power 10
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes

Other Powers
Power Energy
Cost
Action
Type
DC Damage Range Traits
Manifestation
Attack
Notes


Evolution Powers
Evolution Powers
Biomass:
Evolution Discipline Mastery:
Biomancy:       Pestilence:
Infestation:       Spawning:


Power 1
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 2
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 3
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 4
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 5
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 6
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 7
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 8
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 9
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Power 10
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Other Powers
Power Biomass
Cost
Action
Type
Damage Range Traits
Attack
Notes

Traits
Traits
CP Purchases
Ability Scores:         Skills:         Talents:

Specializations/Classes/Evolutions/Directives/Mutations
Talents
Special Traits and Abilities
Other
Controlled
Controlled
Vehicles
     
Crew:

Hit Points: /
Shields: /
Damage Resistance:
Shield Armor:
Defense:
Strength/Fortitude:
      Damage Threshold:
Toughness:
Pilot Requirements:
Structure Rating:
Max Speed:
      Acceleration Rating:
Special Traits and Abilities


Minions>/AI
     
Strength:       Instinct:       Agility:       Fortitude:       Intelligence:       Willpower:

Hit Points: /
Shields: /
Defense:
Damage Resistance:
Shield Armor:
Psionic Resistance:
      Healing Thresholds: /
Damage Threshold:
Toughness:
Resolve:
Initiative:
Morale Bonus:
Speed:
Shift Speed:
Biomass:
      Regeneration:
Attacks
Attack Accuracy Base Damage Ammunition Range Traits

Base

Misc Mod

Strikes

Base

Misc Mod
Attack Accuracy Base Damage Ammunition Range Traits

Base

Misc Mod

Strikes

Base

Misc Mod
Attack Accuracy Base Damage Ammunition Range Traits

Base

Misc Mod

Strikes

Base

Misc Mod

Special Traits and Abilities

Notes
Notes
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